Wednesday 22 November 2017

The Corners of the World: Eiffel Tower [Part 8]

Greetings,
Part 8 of the Eiffel Tower, start now.
As you all know, the whole structure is crooked due to some tiny mistake.
(Remember my words, tiny mistake can cause huge problems.😭)
I remodel the "bridge" many times but I soon know where's real problem is, the angle of the "leg" is wrong.
Due to some reasons and experiments, 
I need the two sides that is facing outwards absolutely the same, 
I end up adjusting the vertexes directly.
It turns up good but soon 3Ds Max crashed and I didn't have the chance to save a copy. 😓
I do it all over again, and 3Ds Max crashed again, I realize that I need to use another way to prevent 3Ds Max from crashing again.

(I forgot to screenshot in the progress, this is what it ends.)
I try modeling the whole thing in the front view and copied the face to another side,  the test went out great and I'm going to use this method to get the "leg" done in the angle I want.
(And again, I'm going to sleep at this time, Good Night.)

1 comment:

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